The Intersection of Art, Science and Technology

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The intersection of art, science and technology is as alive today as at any time in history. At no other point, since the Renaissance has this been truer. The digital communications revolution has spawned an entire remarkable world of tools that are just beginning to have applications on the sciences. This modern version of renaissance thinking combines scientific research with visualization and creativity to create new opportunities in how to critically can creatively view the natural world.

Adobe Creative Cloud alone represents an entire world of relatively new, effective tools for the analyses and communication of science. The world of big data, reflexive mobile design, healthcare apps and 3D printing are just a few examples of industries and implications for our healthcare future.

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Steven Lustig, Adjunct Professor, Golden West College, STEAM Consultant, Sculptor

These tools create the opportunity for novel forms of expression and exploration for both scientist and artist. Teaching artists how to illustrate and design for science has history dating back as far as the Greeks, Egyptians, and beyond. Today, with the democratization of these powerful tools it is scientist who poses the greatest opportunity for innovation in communications and design for sciences. Never before have so many researchers had the tools to visualize, analyze, create and communicate their findings using their own resources.

The infusion of a high quality art education not only enhances the creative aspects of scientific thinking but also builds unique innovation in individuals. Artists have been learning how to draw science; now the real opportunity is in bringing the arts into science education. Even better, join these two groups together in any Photoshop class and watch the freeform creativity unfold.

Today in schools around the nation, small groups are just beginning to bring together the disparate pieces of existing technologies, programs and curriculum. The future holds great opportunity for intuitions of higher learning to create more cohesive learning environments based on the arts, science and emerging technologies.

Institutions can create environments where artists, scientists and engineers work collaboratively to think in new ways, to look at problems in new perspectives, to answer questions with new communications techniques and to teach others in new, exciting ways.

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